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	<title>Comments on: Music should be for free</title>
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	<link>http://blog.adimofunne.com/2008/06/music-should-be-for-free/</link>
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		<title>By: admin</title>
		<link>http://blog.adimofunne.com/2008/06/music-should-be-for-free/comment-page-1/#comment-6</link>
		<dc:creator>admin</dc:creator>
		<pubDate>Wed, 02 Jul 2008 05:03:15 +0000</pubDate>
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		<description>I deleted the last blog and decided to start all over again</description>
		<content:encoded><![CDATA[<p>I deleted the last blog and decided to start all over again</p>
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		<title>By: xantos</title>
		<link>http://blog.adimofunne.com/2008/06/music-should-be-for-free/comment-page-1/#comment-5</link>
		<dc:creator>xantos</dc:creator>
		<pubDate>Wed, 02 Jul 2008 04:26:44 +0000</pubDate>
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		<description>true sturvings

where are your archives?</description>
		<content:encoded><![CDATA[<p>true sturvings</p>
<p>where are your archives?</p>
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		<title>By: CHU BOI</title>
		<link>http://blog.adimofunne.com/2008/06/music-should-be-for-free/comment-page-1/#comment-3</link>
		<dc:creator>CHU BOI</dc:creator>
		<pubDate>Tue, 01 Jul 2008 12:27:58 +0000</pubDate>
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		<description>True. It would just suck for the people who are terrible on-stage. lol

In a couple years they could even be making more money off music games. A couple bands (like Motley Crue)have released their new singles on Rock Band and iTunes simultaneously, and the RB sold more even though it was more expensive. People are willing to spend money for the game version since they can get more out of it. Sharing their songs for free would probably get more gamers, who spend tons of money on games ($1,000/yr on avg, it was just estimated. Sad, I know.) but rarely pay for music, to pay attention to the artist and then buy their songs as game DLC if they like what they head.</description>
		<content:encoded><![CDATA[<p>True. It would just suck for the people who are terrible on-stage. lol</p>
<p>In a couple years they could even be making more money off music games. A couple bands (like Motley Crue)have released their new singles on Rock Band and iTunes simultaneously, and the RB sold more even though it was more expensive. People are willing to spend money for the game version since they can get more out of it. Sharing their songs for free would probably get more gamers, who spend tons of money on games ($1,000/yr on avg, it was just estimated. Sad, I know.) but rarely pay for music, to pay attention to the artist and then buy their songs as game DLC if they like what they head.</p>
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